Community » Forums » Mario Kart » Will Mario Kart Include...

So Much To Say Something To Say
of 5 badges
FC: 5414-3459-4269
(32 Votes, 2 Average)
Member

No edit! My bad!

That was an OK kart racing game.

Popular Friendly So Much To Say Something To Say
of 16 badges
FC: 0989-2184-8891
(35 Votes, 4 Average)
Member
SPOILER ALERT. SPOILER ALERT.
special news intended for 31gabe only, namco and nintendo decided to team up, thef have announced that pacman and other namco charecters will be availabe in 2 mario kart gp games. go to a japanese games arcade to play these two exciting games especialy designed for the games arcade only.
SPOILER ALERT. SPOILER ALERT.
Popular Friendly So Much To Say Something To Say
of 14 badges
FC: 1676-6219-8520
(16 Votes, 3 Average)
Member

lol pac man racing

Friendly So Much To Say Something To Say
of 5 badges
(13 Votes, 4 Average)
Member

Arguing with Gaby is pointless. You'll never win.

Popular Friendly So Much To Say Something To Say
of 14 badges
FC: 1676-6219-8520
(16 Votes, 3 Average)
Member

totaly agree chris

So Much To Say Something To Say
of 5 badges
FC: 5414-3459-4269
(32 Votes, 2 Average)
Member

And I wish cheerleaders Amemiya Sayaka (brown ponytail) and Shirosaki Rin (pink pageboy) were in this game as middleweights.

Popular Friendly So Much To Say Something To Say
of 16 badges
FC: 0989-2184-8891
(35 Votes, 4 Average)
Member

Quote Gaby:

And I wish cheerleaders Amemiya Sayaka (brown ponytail) and Shirosaki Rin (pink pageboy) were in this game as middleweights.

well they`re not, because they`re not nintendo charecters. when will you stop being a moron and stop posting anything on here.
if you want to know answers to these things, then e-mail the companies that make these games. don`t waste our time here, because nobody is interested in what you have to say.

So Much To Say Something To Say
of 5 badges
FC: 5414-3459-4269
(32 Votes, 2 Average)
Member

They're iNiS characters licensed by Nintendo of Japan.

Popular Friendly So Much To Say Something To Say
of 16 badges
FC: 0989-2184-8891
(35 Votes, 4 Average)
Member
Quote Gaby:

They're iNiS characters licensed by Nintendo of Japan.

well they`re not nintendo charecters are they. the quendan game and charecters were developed by iNiS, not by nintendo, so these characters will never appear in a mario kart game.
Popular Friendly So Much To Say Something To Say
of 14 badges
FC: 1676-6219-8520
(16 Votes, 3 Average)
Member

^^ hes right

Friendly So Much To Say Something To Say
of 5 badges
(13 Votes, 4 Average)
Member

DS courses that Mario Kart should've included:


Waluigi Pinball


Bowsers Castle


Cheep Cheep beach


Airship Fortress


N64 courses that should've been in MKWii:


Yoshi Valley


Royal Raceway


 

Popular Friendly Something To Say
of 8 badges
FC: 0688-5835-8292
(13 Votes, 4 Average)
Member

i went to a chukie cheese when i was younger and saw arcade gp, man it was fun. then at stonefire, they had a sequel

So Much To Say Something To Say
of 5 badges
FC: 5414-3459-4269
(32 Votes, 2 Average)
Member

Please also include N64 Rainbow Road, DS Figure-8 Circuit, GBA Luigi Circuit, GCN Luigi Circuit, and N64 Luigi Raceway!

Friendly So Much To Say Something To Say
of 11 badges
FC: 3653-7723-2464
(11 Votes, 4 Average)
Member
I played this a Dav&Busters It was awsome! :)
Friendly Center of Attention So Much To Say Something To Say
of 14 badges
FC: 3695-0866-1961
(21 Votes, 4 Average)
Member
^heh how funny. That's the same place I first played that. It's one of those things that keep Arcades worthwhile, y'know?
So Much To Say Something To Say
of 5 badges
FC: 5414-3459-4269
(32 Votes, 2 Average)
Member

Never mind about my spammy posts, I have something better to say.




I do not like losing, definitely on a racing game.  Whenever I keep falling off the course or get hit too many times during the race, I just keep ressurrecting, but it makes me want to lose the race and I do not like that.




Due to that situation, I was thinking about another system to add to the MK series; it focuses on an HP gauge.  The gauge goes down if you get hit by items, weapons, or obstacles.  If you fall of the course or empty out your HP gauge, you RETIRE.  That's right, similar to the RETIRE system from Wave Race 64, but combat based. Pink/purple water will appear in almost every course, and driving through it does not do anything to you but refill your HP gauge.  The race ends if a racer retires when two racers are remaining on the course (a.k.a. Mercy Rule).  Even if racing game fans might not like it, I just want this system to be thrown in for the next MK installment.  (Fun fact: during a multiplayer race, you can play a slots minigame when you are retired.)

Friendly Center of Attention So Much To Say Something To Say
of 14 badges
FC: 3695-0866-1961
(21 Votes, 4 Average)
Member

hm... that would make it very different, but considering it's current stiff competition with ModNation Racers, it can't be too bad. I've seen it in F-Zero and liked it.


Naturally, people would want a mode with it off. }:P
Then again, they should also have ssb-style item switch for versus matches too. I hate blue shells...
So Much To Say Something To Say
of 5 badges
FC: 5414-3459-4269
(32 Votes, 2 Average)
Member
I wish blue shells were like ordinary red shells but for the race leader to be hit only. I wish blue shells can be dragged so that the racer can continuously guard item attacks without stopping.

Not only that, I want to add or replace some weapons like:

Assist Figure: Issac (Golden Sun), Knuckle Joe (Kirby Super Star), Kat and Ana (WarioWare), Starfy (The Legendary Starfy), Lyn (Fire Emblem), Labrador Retriever (Nintendogs), Andross (Star Fox), Excite Bike (Excite Bike), Lakitu and Spinies (Mario series), Infantry and Tanks, or Little Mac (Punch-Out) attack the race leader (works like Blue Shells, but character varies on how strong the attack will be). The character will be chosen at random.

Smash Ball: Increase your character's size for a short time to flatten the other drivers; the Smash Ball is a homage to Jigglypuff's Final Smash.

Timer: Slows down the race for a short time; the racer who activated the timer does not slow down.

Gooey Bomb: Drop a gooey bomb behind. If a racer touches it, he/she is given a few seconds to rapidly hop before it explodes.

Banana Bunch: Same as Triple Banana, but with five bananas instead of the usual three.

Boo the Ghost: Makes racer transparent for a short time, stealing a weapon/item from a different racer. You cannot be hit by other obstacles or weapons if transparent.

That is all. Not only that, the hang-time turbo system needs to be improved. Even if you do not perform a trick, hopping of kickers or slopes ends up with a turbo boost when you land.
Friendly Center of Attention So Much To Say Something To Say
of 14 badges
FC: 3695-0866-1961
(21 Votes, 4 Average)
Member
^ sounds like some boss ideas for Super Smash Kart. Surprised they haven't done that yet.
Who would win a race: Captain Falcon or Fox? Seriously!
So Much To Say Something To Say
of 5 badges
FC: 5414-3459-4269
(32 Votes, 2 Average)
Member

oh well.  I wish newer Mario Kart games were improved like this:


In Grand Prix, you are given three lives.  You may not go to the next race if you disqualify (finish out); you have to race the course again (if you have at least one life left) or redo the grand prix (if you ran out of lives).


If your racer is flattened, your speed gradually decreases and you may not control your racer until it goes back to normal.


In a balloon battle, a battler is RETIRED when all of his/her balloons disappear.  The battle ends when one battler is remaining on the arena.


An optional Tag-Team system can be called for a driver and a passenger to be on the same vehicle, switching jobs, and carrying up to two weapons/items at the same time


If you have no weapon/item, pressing the weapon button causes your driver to taunt (much like a taunt in a fighting game).

Add CommentAdd Comment

You must be logged in to comment.