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YXIII YXIII
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NEW VERSION.
Important changes:
1 - Selector docks for Lv. 2 weapons - Shoot 'D' for Lv.2 Diamond and 'B' for the Lv.2 Beam. Retract attachments and position yourself in the marker, then shoot and release attachments at the same time.
2 - 9Way shot replaces the old Vshot and uses a more efficient side-dock.
3 - Attachments are now practically indestructible.
4 - New enemy (blue jet variation)
6 - Enemies are much more dangerous in general. Watch out for revenge bullets!
7 - Big Tiger (boss tank) is meaner and nastier than before.... be careful. :)
Old stuff:
Weapon docks: To equip powerups, position your ship within the docks
where the white marker is - then destroy the 'P' icon. Ideally, you
want the tips of your wings to be touching both pods when you break the
dock. ' For equipping Lv.2s and the 9Way, retract attachments, then fire and release at the same time.
Green:
Forward Beam Red: Twin Vulcan White: Diamond Ray ( SUPER
destructive and easily the coolest weapon I've made so far.)
Play on Rookie and use the HellTigerX, HellTigerY, HellTigerZ, T-4 (new version) or the HellSharkG
ENJOY!
of 8 badges
Note: The best way to dodge the aimed shots on Big Tiger's 3rd phase is to 'change lanes' as they're fired. :)
of 12 badges
of 8 badges
It's a good day for Blast Workers... can't wait to try this out!
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Yep, good stuff. I like the changes, and that new Big Tiger really is mean... revenge bullets!
Amazing as always. :)
I love the "animated" bullets coming off the exploding enemies. (I hope thats new, I never noticed it before. <_<)
Big Tiger's explosion gets me every time. X_x
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I've survived both of them before; but mostly I get killed by it every other time. There seems to be some random element beyond my control involved (damn.) :P
IN OTHER NEWS... for a more pure shooting experience (i.e. no powerups), I recommend using Xero's Delano-7 ship for this level. Holy ****, these two were made for each other! I like it enough that my next one might not have powerups at all. :)
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After playing it a bunch more times, I think I've figured it out.... the problem seems to be when you kill him just as he starts a new spread (especially the one with the aimed shots.) You're stuck dealing with those extra bullets, and since those are made to 'lock' you in, you're kinda screwed.
Damn.. just a bit more testing and I could've killed this little glitch. :P
(At least you should have an ample amount of lives by then...)
This must have taken you forever!!!!
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Yep. Forever and then some. :)
I definitely have an appreciation for the time that goes into building and testing these kind of games now, though.
how do you download this cant figure out how
Awsome shoot man! Congrats!! couldn't believe how hard it's though!