This is a collaboration between me and Mr.MartinLee... it took awhile, that's for sure. :)
This one's a bit different, here you play the bad guy and you're building a monster! To attach monster parts, move EvilSoul's 'ring' over them and fire to break the locks.
There are 2 basic sets (a dragon and a strange 3-armed demon); but you're free to mix and match as you see fit.
Proven fact: Gryzor makes awesome things, and makes things awesome! Seriously, this level went through so many changes it's pretty much unrecognizable from the one we started out with in September (September... gasp!) and the biggest improvements have everything to do with his skill at both shooters and making artwork. I felt out of my league during most of the tuning stages, so thanks to Gryzor for going along with the idea and putting so much into it!
Blast Works is pretty much the best game EVER, for letting us make our own levels, and including the WiFi so collaborations like this are possible.
On the level itself: the idea is for two different monsters to be buildable, in case you have a friend to play with. I'm not sure how well it works, since the monsters get pretty big, but it's definitely possible. I usually end up in a last-ditch deathmatch duel with the hero, which is the way I like it. Don't be afraid to get up close and personal with the EvilSoul (great ship, G!)
Wow this is some what like spore for blast works except not that many choices (not a problem though ^^) It was awesome the only problem i had was when you pick the parts the dragon set, it was kind of hard to reach but I prefered the 3 armed dude. Its cool.
The only problem I had was I died once when I was trying to get the Demon head, the scroll forced me into it and CRASH. The Evil Soul could use more range if that's possible. Then again, what do I know, I suck at making levels (please check out Monochrome and don't be afraid to be critical). Other than that this level was really fun and the animation was amazing.
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This one's a bit different, here you play the bad guy and you're building a monster! To attach monster parts, move EvilSoul's 'ring' over them and fire to break the locks.
There are 2 basic sets (a dragon and a strange 3-armed demon); but you're free to mix and match as you see fit.
Play on Pilot with the EvilSoul http://gamercreated.com/games/blastworks/8296)
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Note: this level is BIG (99% complexity in the level editor to be specific.) Unless Budcat and/or Nintendo give us some more space to work with, I don't think I'll be doing anything near this size again. :P
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^THERE is the link to EvilSoul.
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Blast Works is pretty much the best game EVER, for letting us make our own levels, and including the WiFi so collaborations like this are possible.
On the level itself: the idea is for two different monsters to be buildable, in case you have a friend to play with. I'm not sure how well it works, since the monsters get pretty big, but it's definitely possible. I usually end up in a last-ditch deathmatch duel with the hero, which is the way I like it. Don't be afraid to get up close and personal with the EvilSoul (great ship, G!)
Simply amazing. The visuals in this level are just... wow. THAT'S flames lighting up a wall done right!
I love the monster building aspect. Yet another unique Blast Works idea executed to perfection.
The boss was awesome. I wish the level were longer! D:
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