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Brilliant. Loved every minute of this level, hope you decide to make more.

@ Danderson, I was actually thinking the same thing, this definitely feels influenced by the Star Soldier series though I was thinking more towards the TG16 days than the NES.

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Ah, good to know, I just played it on Pilot and thought it was too easy, I have to try Ace now. By the way, I thought the level was great.

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I've been waiting for someone to release a good vert. Job well done, can't wait to see the completed project.

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That's very helpful, thanks.

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Very original and challenging, kudos! I especially liked the faux title screen, haha, looking forward to any more levels you decide to make.

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It's not bad, but I liked P. D4NG3R's version better, no offense.

I haven't tried the ? version yet though, looking forward to it.

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I don't think this belongs under level. You should have uploaded the character as an Enemy instead. Its nice sprite work though.

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This wasn't impossible at all, I beat it quite easily actually...

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LIES!... "They are exactly the same, but there are a few changes." -- If there are a few changes, how are they exactly the same!   Hmm?!?

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Not too shabby, I enjoyed this, good job.

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Nice start, it feels weird playing Ikaruga horizontal though... in case you didn't know you can make vertical shmups with the editor. I hope to see the complete version as a vert, just my opinion though...

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Remarkable. You're levels outshine many campaign stages. I loved every minute of this... however, if I may nitpick for a moment, I thought the boss was too easy this time, just a thought... the level otherwise was fantastic.

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Love it! All your F-Type levels were great. Despite drawing direct inspiration from R-Type all your levels have managed to maintain a unique quality and style to them, very impressive stuff. Kudos to you! 

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Very nice!

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Looks good!

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@ P. D4NG3R

I didn't think it was TOO easy.... I did beat it my second try, but I thought it was very well balanced actually, starts off nice, slow and quiet just like Geometry Wars and then builds up to a plethora of enemies attacking like crazy. I couldn't think of a better representation of Geometry Wars than what you have just built.

If you wanted to make another harder version of this though, I'd totally love to give it a shot! Haha.

My only issue with the level is the grid background became an eyesore after playing awhile, not sure what you could've done to improve that though and I do think that it was necessary for the theme you were going for, so I don't know, just nitpicking... but again, don't think I'm complaining per se, I still think your level was fantastic and we'll probably be one of the few I never delete...

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I only died once...

By the way, I'm sorry, I didn't like the level, I died once right away and then I managed to kill everything while I was still invincible from respawning, so the level was over in a matter of seconds and provided no challenge.

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Just got around to playing it, thought it was great! Thank you for sharing.

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Sweet.... haven't played this yet, but I'm excited, I loved your last F-Type level.

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Just played it, thought it was great! Well done! 

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Nice idea, looking forward to trying it out tonight.

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Fantastic work. I really liked the use of power-ups, I'm always glad to see levels that don't utilize the sticky mechanism for everything.

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Fantastic Desgin! Can't wait to play the next stage!
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Please, don't tease me with demos!!! haha, j/k, awesome work so far, looking forward to seeing its complete state.

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Pure 
Awesomesauce!

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Love it, Galaga is and always will be one of my favorites... Nice work.

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Great stuff, kudos to you!