In response to SpyHunter1 on
November 4, 2008 at 3:46pm
I haven't played it (probably don't have enough free space in my editor), but you said you hid 1-ups? What a good idea! All of the best creators here should put their innovative ideas together to make the ULTIMATE Blastworks level!
In response to Zycyzyx on
November 4, 2008 at 2:02pm
Well, I DID use a different ship whem I played. I wasn't sure which one I was supposed to use so I just used one of the standard ships that you have when you first get the game.
In response to Music on
November 4, 2008 at 10:54am
Awesome! This is a good level! Made it to that crazy final boss (amazing background!). That was harder than I thought! Plus, that segment where you had to follow the arrows was really neat. Though the ships have trouble making some of those tight corners. Still awesome!
In response to Robotnic on
August 18, 2008 at 6:29pm
Hey, hansolo, do you know if it's possible to do cinematic enemies? Like, with the advanced editor you have the first picture, then the next "team" you tell it to be destroyed when the previous one is destroyed. Then you repeat the proccess until you've finished whatever it's doing. If that worked, and people started using it, I think it could really advance what we're seeing here.
In response to MARIO LAND on
August 8, 2008 at 10:29am
Man... That's so... Eyecatching... I came on and saw the amazing artwork... I haven't played in a while, but this level might get me to play all of the other ones I downloaded.
In response to Little Mac on
July 13, 2008 at 5:50pm
Actually, if you do it vertically, the game flips your ship to face upwards. If you do a vertical level, to have it not look like he's laying on the ground when you play, you'll need to flip him sideways.
I'm a clutz... I accidentally pressed alt a lot when I was trying to put a space... ND SOMETIMES i PRESS Cps lock when I'm trying to put N A. LOL
In response to M. Chief on
July 11, 2008 at 12:08pm
Well I gave it a 4. Maybe they did that because he has jet boots in there, but not in Halo. Or maybe it was because of the blue thing. C'mon guys! It still looks good!
In response to Pest Quest on
July 9, 2008 at 8:19pm
Umm... Am I horrible at this game or something? I always play on Rookie and I couldn't beat this level, campaign 1, or F-Type b and c. Those were only a few. I lose a lot...
In response to HRWiimote on
July 1, 2008 at 3:09pm
Was the first level supposed to be so easy? This ship's bullet pattern killed a lot of the enemies easily(except for the DS and the triforce. Tose were too strong to kill).
In response to Dr. Who L1 on
June 29, 2008 at 7:54am
Will it have different aliens? And yes, it is much harder with the new Tardis. It was also probably really easy the first time because I always play on rookie so I don't get blown to bits all the time!
In response to Poke-Taill on
June 28, 2008 at 9:39am
Man, I hope there's an editor button to flip the shape. I'm gonna make tailow an enemy. I guess I could have tailow come from behind... Well, you did make two zigzagoons that were facing opposite directions. I hope there is.
I'm still trying to speed up the pokeball attack... At least the shape was already made by you. Still wish someone would design a Pokemon level with all of the shapes you've posted here. You must love Pokemon!
In response to GHZ_v0.3b on
June 27, 2008 at 9:36am
Nice. I got slaughtered by those enemies at first. Darn you, tri-shot! Man, I hope you release a new version soon! I've got Super Sonic ready to blast them away!
I see you got a Dalek done! Cool! Now we must wait for the rest of the level. I tried out the Tardis and I killed everything in my path! But it's a little big. I'm gonna downsize it when the level comes out so I have more room on the screen.
I've got an idea. Someone should make a Pokemon level where we play as the Pokemon character you made (at least I think you made the trainer) and we fight Pokemon until we reach the end where we fight a boss Pokemon that the trainer wants to catch.
I thought it was going a little too fast at the beggining, that tie-fighters could've been used a little more, and that the Star Destroyer was too weak and was placed too low. But hey, just my opinion.
Oh yeah, and why hasn't anyone done a Death Star run remake? That would be so cool with turrets, Tie Fighters, and a battle with Vader's Tie Fighter at the place where Luke shoots the thingy into the hole! Oh yeahhh... That would be AWESOME!
In response to boss rush2 on
June 25, 2008 at 2:40pm
I fixed the thing where you couldn't finish the level. That happened because those walls are counted as enemies and the game won't let you finish if there's an enemy on the screen.
I haven't played it (probably don't have enough free space in my editor), but you said you hid 1-ups? What a good idea! All of the best creators here should put their innovative ideas together to make the ULTIMATE Blastworks level!
Well, I DID use a different ship whem I played. I wasn't sure which one I was supposed to use so I just used one of the standard ships that you have when you first get the game.
Man... I just watched that video of him blasting through this... I lost REALLY early on. What an awesome level!
Oh, they're ships. Can someone make an enemy out of these and then build a level? Please...
Can we expect a level with all of these?
Awesome! This is a good level! Made it to that crazy final boss (amazing background!). That was harder than I thought! Plus, that segment where you had to follow the arrows was really neat. Though the ships have trouble making some of those tight corners. Still awesome!
I'm pretty sure I know this guy...
Hey, hansolo, do you know if it's possible to do cinematic enemies? Like, with the advanced editor you have the first picture, then the next "team" you tell it to be destroyed when the previous one is destroyed. Then you repeat the proccess until you've finished whatever it's doing. If that worked, and people started using it, I think it could really advance what we're seeing here.
They were gonna make a Halo DS. :) But they couldn't. :(
My Wii froze again... Maybe I need to make more space...
I tried to download the stuff and my Wii froze! Now I have to find everythying and download them again!
Man... That's so... Eyecatching... I came on and saw the amazing artwork... I haven't played in a while, but this level might get me to play all of the other ones I downloaded.
Oh. I was just about to ask if there was a level in the works since you had so many of those enemies up... I'll check it out.
Wow...
Someone already did that shape. I made the shape into a ship. Now you made it into an enemy. Okay. I'm done talking.
Is there a ship for this?
Actually, if you do it vertically, the game flips your ship to face upwards. If you do a vertical level, to have it not look like he's laying on the ground when you play, you'll need to flip him sideways.
I'm a clutz... I accidentally pressed alt a lot when I was trying to put a space... ND SOMETIMES i PRESS Cps lock when I'm trying to put N A. LOL
That's awesome!
Well I gave it a 4. Maybe they did that because he has jet boots in there, but not in Halo. Or maybe it was because of the blue thing. C'mon guys! It still looks good!
Umm... Am I horrible at this game or something? I always play on Rookie and I couldn't beat this level, campaign 1, or F-Type b and c. Those were only a few. I lose a lot...
Was the first level supposed to be so easy? This ship's bullet pattern killed a lot of the enemies easily(except for the DS and the triforce. Tose were too strong to kill).
It looks like a new Dark X-Xing. Cool.
To delete stuff you downloaded, just go to the editors menu, go up to the thing you want to delete, and press delete.
Will it have different aliens? And yes, it is much harder with the new Tardis. It was also probably really easy the first time because I always play on rookie so I don't get blown to bits all the time!
Great level, but the enemies were too weak. Great detail, though! Still, awesome level.
I guess it means street (maybe the h was supposed to be a t). I think a see a fire hydrant on there.
Man, I hope there's an editor button to flip the shape. I'm gonna make tailow an enemy. I guess I could have tailow come from behind... Well, you did make two zigzagoons that were facing opposite directions. I hope there is.
I'm still trying to speed up the pokeball attack... At least the shape was already made by you. Still wish someone would design a Pokemon level with all of the shapes you've posted here. You must love Pokemon!
You've posted the Tardis 3 times. Which one is the right one?
The words are enlarged. Why'd you post another one?
Nice. I got slaughtered by those enemies at first. Darn you, tri-shot! Man, I hope you release a new version soon! I've got Super Sonic ready to blast them away!
I see you got a Dalek done! Cool! Now we must wait for the rest of the level. I tried out the Tardis and I killed everything in my path! But it's a little big. I'm gonna downsize it when the level comes out so I have more room on the screen.
Very cool. Liked the boss design. Very good first level!
I've got an idea. Someone should make a Pokemon level where we play as the Pokemon character you made (at least I think you made the trainer) and we fight Pokemon until we reach the end where we fight a boss Pokemon that the trainer wants to catch.
Oops. Forgot the R. I'm not sure what the R is. Oh well.
Yeah. My dad said that it really is Tardis. He said that it stands for something. I think it means Time And Dimension Interstellar Starcraft.
I believe it's spelled "Tartaus". But LOL! I love Dr. Who!
Yeah. Every time I see a level that's built in to the game I give it 1 star. It's just what I do when they put something we don't need to download.
LOL!
That's already in the game.
Huh? I was having trouble beating it.... Well, I stil haven't beaten it... I always die when the squares start charging at me!
Great level. The boss was hard, but nicely done. Excellent!
Umm... It looks like he's missing his wings... Also, he's kinda creaping me out with his smile... Oh no! He's coming for me! Aghhhhhh!
The level wouldn't end for me. :(
Nice, but a little too weak.
Nice! Loved the boss! It must have been pretty hard to design a Star Gate as a boss. That fight was AWESOME!
Hold theB button for an infinite giant arrow-like blast!
This level is AWESOME!
I thought it was going a little too fast at the beggining, that tie-fighters could've been used a little more, and that the Star Destroyer was too weak and was placed too low. But hey, just my opinion.
Oh yeah, and why hasn't anyone done a Death Star run remake? That would be so cool with turrets, Tie Fighters, and a battle with Vader's Tie Fighter at the place where Luke shoots the thingy into the hole! Oh yeahhh... That would be AWESOME!
I fixed the thing where you couldn't finish the level. That happened because those walls are counted as enemies and the game won't let you finish if there's an enemy on the screen.