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27 Comments
Greenkrb
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In response to mega man on
December 11, 2009 at 11:52pm
Nice, I'm playing through Megaman 2, hope to try playing through Megaman 3 at some point. Awesome version of Mega Man.
Greenkrb
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In response to Megaman7 on
December 10, 2009 at 11:46pm
Nice, the Super NES style Megaman. Very cool.
Greenkrb
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In response to Chip'NDale on
July 21, 2009 at 8:21pm
I got through the first part and the vertical section, but right after failed on the second section above. Overall, the characters were awesome, nice recreation of that game's levels.
Greenkrb
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In response to Ness on
July 21, 2009 at 12:00am
Really cool, but I also think it looks more like Ninten. Nice creation.
Greenkrb
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In response to Boudan on
June 11, 2009 at 7:06pm
This certainly looks cool, I'm downloading it now, haven't been able to play or create in a while though.
Greenkrb
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In response to Star Wars on
June 3, 2009 at 10:40pm
Best level preview image I've seen, have to try this one out.
Greenkrb
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In response to A on
June 3, 2009 at 10:38pm
Cool symbol creation.
Greenkrb
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In response to Ray-N on
May 18, 2009 at 6:44pm
Very cool looking, I'll have to try it out in game.
Greenkrb
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In response to Tumikius on
May 14, 2009 at 2:26am
I thought the level was balanced, and I had trouble with the skull enemies too, until I realized that I wasn't supposed to destroy the boxes and then the skulls wouldn't come out. The boss did have a lot of health though, and his second weapon pattern was very difficult. Great level.
Greenkrb
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In response to Knuckles on
May 12, 2009 at 2:43pm
Awesome Knuckles. 5/5 stars.
Greenkrb
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In response to Yoshi on
May 11, 2009 at 2:07pm
Great ship. Plays good in game too.
Greenkrb
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In response to long grass on
May 11, 2009 at 1:36pm
This is just part of a level I'm making now. It's a good grass base for the floor.
Greenkrb
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In response to Monochrome on
April 11, 2009 at 7:28pm
I couldn't get through the level, the bullet patterns of the enemies were a bit difficult, especially on the tougher settings. Maybe a ship with a better bullet pattern could counteract the enemies patterns. It was a better play on Rookie setting, a bit easier.
Greenkrb
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In response to color ball on
April 5, 2009 at 2:13pm
Cool.
Greenkrb
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In response to Moon on
April 2, 2009 at 10:52pm
Cool basic shape for a level.
Greenkrb
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In response to Scarfy on
April 2, 2009 at 10:40pm
A Kirby Enemy, awesome.
Greenkrb
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In response to Simon on
April 2, 2009 at 5:17pm
Very cool bullet pattern, nice job on this ship.
Greenkrb
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In response to Tetris on
April 2, 2009 at 5:13pm
Awesome, they're all there, I think. Don't remember any other blocks. Cool.
Greenkrb
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In response to Marine2 on
April 2, 2009 at 1:36pm
Plays pretty well, although the level was a bit easy so far, although I played on rookie.
Greenkrb
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In response to Thwomp on
April 2, 2009 at 12:59pm
Please use any of my shapes, ships, or enemies for your own level design, and if you have to, edit them and make the shapes enemies or space ships.
Greenkrb
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In response to ZombieDemo on
April 1, 2009 at 12:34am
Still one of my favorites, awesome.
Greenkrb
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In response to BIT.TRIP on
March 31, 2009 at 11:07pm
I liked trying to figure out the boss bullet pattern, it was decently tough, although I played on rookie.
Greenkrb
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In response to KirbyStar on
March 31, 2009 at 11:02pm
Officially my new favorite ship to use. I like where the bullet pattern starts too.
Greenkrb
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In response to Z-Day on
March 31, 2009 at 10:55pm
The demo was great, I'll have to try this.
Greenkrb
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In response to Rmpg-Pnbl on
March 31, 2009 at 10:53pm
I used to play that game all the time, I'll have to try this.
Greenkrb
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In response to Sonic on
March 31, 2009 at 10:51pm
Nice work, I hope this works well with the sonic level.
Greenkrb
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In response to MadWorks on
March 31, 2009 at 10:47pm
Very cool level. It was tough to get the hang of the Jack ship, but it was awesome once I figured that out.
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